CCP drops in to talk all about the Invasions and how they were created.
Guests:
- CCP Burger
- CCP Goodfella
- CCP Coyote
- CCP Sledgehammer
TIS Crew:
- January Valentine (Producer)
- Carneros (Ancient Hittite Corporation [The Bastion])
- Fonsui (Signal Cartel [EvE-Scout Enclave])
- MacCloud (The Graduates [The Initiative.])
Introduce Guests
CCP Burger – EVE Online Creative Director
CCP Sledgehammer – QA for many years before taking on Game Designer position shortly before Invasions, has worked on Invasion content since the start
CCP Coyote – Game designer originally out of New York. Joined CCP two years ago, and has worked on Invasion content since the start
Main Subject
Main topics for CCP guests – discussing the development and deployment of the Invasion content system:
- Open with Burger, discuss Invasion content from a top-down perspective, his vision for the content, comments regarding the development process
- Move to Sledgehammer and Coyote
- Discuss implementation of this content between chapters, iterations on methodology and changes to the long-term plan
- Discuss potential for future use of technology developed and lessons learned
- Discuss player response – what sort of engagement have you seen since implementation a few days ago?
- Individual questions from hosts to all three guests
Chapter 3 Update – After main discussion if time allows, individual details may be covered during prior comments
As of the 26th, the long-awaited climax to the Triglavian invasion has commenced.
What do we know so far?
- Similar to faction warfare where there is a progression of takeover of a system and the players influence one side or the other
- Sides
- Triglavian Collective vs. New Eden Common Defense Initiative (EDENCOM)
- Standings will cause NPCs to aggress or remain neutral
- Four tiered sites –
- EDENCOM Forward Post/Emerging Conduit
- EDENCOM Staging Area/Minor Conduit
- EDENCOM Field Base/Major Conduit
- Observatory Flashpoint (where you pick your side)
Completing sites as well as attacking roaming fleets will grant influence, other tasks as yet undiscovered may provide additional routes
- System states
- Stellar Reconnaissance and progression through the two middle states and the end-state for either side
- First Liminality and Second Liminality followed by Final Liminality for Triglavians
- EDENCOM Bastion and Bulwark followed by EDENCOM Fortress for the empire forces
- Activities to perform in each state – the side with greater influence spawns more sites to be attacked, mining is available in friendly sites while guarded by friendly NPCs, more TBD as content rolls out?
- Security status changes – Security status dropped from 0.6 to 0.3 in a First Liminality system, unknown on what scale this calculation is made or where this might progress to.
- Stellar Reconnaissance and progression through the two middle states and the end-state for either side
What has happened so far?
- Triglavians won in a yellow sun system and… nothing happened.
- CCP confirmed all was working as intended
- Triglavians won in a blue sun system, and progressed the system into First Liminality, the first stage of pro-Triglavian progress.
- Security index dropped from 0.6 to 0.3
- CONCORD response suspended, flag behavior is as in low security space
- All other mechanics remain unchanged – booshes, cynos not allowed
- Kill rights are a defect scheduled to be resolved
- Null Security logistics professionals had their jump freighter routes disrupted by
- Certain groups have come out saying they will ensure Triglavian invaders capture key systems
- SuitoniaToday at 2:09 PM
- I want the triglavians to win and turn highsec to lowsec
What are the questions that need answering?
- Will Final Liminality result in a complete lack of CONCORD presence and the commensurate 0.0 security rating?
- What is the permanence of fully securing a system for either EDENCOM or Triglavian forces?
- Will there be flux for a period of time before changes become truly and completely permanent?
- What is your design intention with regard to jump freighter logistics to null sec? What is your design intention for blocking jump freighters?
News
- https://zkillboard.com/kill/84534896/ A Tiamat died in Perrigen Falls. Was this the same Tiamat that was just recently for sale in Jita?
- Battle in Domain https://zkillboard.com/related/30003495/202005290100/
- CCP moving to new offices in Gróska
- Voting starts for CSM 15 candidates
Used in show:
- https://www.youtube.com/watch?v=_FgBydqP-cM
- https://www.youtube.com/watch?v=WesSAyq7YwA
- https://www.youtube.com/watch?v=czhC7OTDfeU
- https://www.youtube.com/watch?v=_i3mliwfi3s
- https://www.youtube.com/watch?v=HIhIMizrkWk
- https://www.youtube.com/watch?v=EJC5jQSXn6U
- https://www.youtube.com/watch?v=v2Mj8g4k2Gs
- https://www.twitch.tv/ccp/videos?filter=archives&sort=time
- https://www.twitch.tv/videos/632673988?filter=archives&sort=time
- https://evemaps.dotlan.net/system/Ignoitton
- https://evemaps.dotlan.net/system/Niarja/celestials
- https://evemaps.dotlan.net/system/Raravoss
- https://cdn.discordapp.com/attachments/582637896155136005/715961297874714724/vlc_OqUP7VwHsF.png
- https://cdn.discordapp.com/attachments/582637896155136005/715968695284924447/exefile_SNyERHobrN.png
- https://zkillboard.com/kill/84534896/
- https://zkillboard.com/ship/52907/losses/
- https://zkillboard.com/related/30003495/202005290100/
- https://www.eveonline.com/article/qajoai/csm-15-know-your-candidates
- https://www.eveonline.com/article/qaxqky/invasion-chapter-3-now-live
- https://www.eveonline.com/article/q1ks0b/invasion-chapter-2-is-now-live
- https://www.eveonline.com/article/ps7p9z/eve-online-invasion-is-live
- https://cdn.discordapp.com/attachments/511039153614618631/716695861656289310/temp.png
- https://cdn.discordapp.com/attachments/231520160794673152/716156998760267826/100048084_10158335309605138_6576437529745031168_o.jpg
- https://cdn.discordapp.com/attachments/231520160794673152/716157015394877502/100683037_10158335308490138_4581921998145323008_o.jpg
- https://cdn.discordapp.com/attachments/231520160794673152/716157016799838318/99430935_10158335309515138_4222380012235390976_o.jpg
- https://cdn.discordapp.com/attachments/231520160794673152/716157018397868092/100326374_10158335308395138_2790825854375034880_o.jpg
- https://cdn.discordapp.com/attachments/231520160794673152/716157022764269578/100517637_10158335308985138_3037972673612218368_o.jpg
- https://cdn.discordapp.com/attachments/231520160794673152/716157024039206972/100814123_10158335309240138_440575662164541440_o.jpg
- 0:00:00 Show Start
- 0:02:10 Introductions
- 0:06:10 CCP Burgers hopes and expectations on the triglavian storyline
- 0:07:23 Whats going on in Raravoss?
- 0:11:47 How did CCP hope players to interact with the triglavian invasion in chaper 1 and 2?
- 0:15:50 What has invasions taught CCP about content development for the future?
- 0:26:08 The developoment experience of the Triglavian Invasion
- 0:33:00 The iterative learning process of developing the triglavian chapters
- 0:38:18 The ramification of getting involved in the Invasions
- 0:41:13 Is the Invasion mechanics something that can be leveraged into other part of the game?
- 0:43:63 How could the advancements in mechanics iteration be leveraged in the future?
- 0:45:56 How would you direct players on how to interact with the Invasion?
- 0:49:06 Emergent social interactions in Invasion systems
- 0:52:06 How does linear development of storyline content differ to developing ccontent for the Invasion?
- 0:54:25 Leading curious players toward Invasion content
- 0:56:14 Design decisions regarding logistics with lowsec edencom cynojammers
- 1:00:05 Will full liminality cause a permanent change and how sever will that change be?
- 1:03:34 Expansion of playable Triglavian ships soon? Zappy-boi when?
- 1:05:50 Will the Triglavians be a standard faction New Eden deals with if Triglavians gain some permanence?
- 1:08:52 Final commments from CCP Sledgehammer and CCP Coyote regarding the Invasion Trilogy so far
- 1:13:16 Game / Player News: CSM15 Elections and Candidates, CCP moves to new offices soon, Tiamatt down
- 1:21:05 Game / Player News cont: Tiamat AT Ship doestroyed, 3 Triglavian Zinitra Dreads dead from the same player
- 1:23:05 The carnage of Raravoss
- 1:26:36 Thankyou’s and show end