by David Matterall in
Podcast
Talking in Stations
Talking in Stations
Onslaught Expansion
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Talking In Stations welcomes Noraus to the show as we seek the story behind what is a “Quiet War.” Noraus is the leader of Winter Coalition, a Chinese based coalition. Along for the Onslaught discussion-hayride we have Dunk, Brisc and Exonfang.  Later in the program, Tuzy and Asher Elias stop in to talk about the changes.  Enjoy the program.

On the show:

  • Matterall
  • Carneros
  • Ashterothi

Guests:

  • Noraus, Nuwa Foundation [The Therapists], Winter Coalition
  • Dunk Dinkle, Brave Newbies, Legacy Coalition
  • Brisc Rubal, STK Scientific [The Initiative.] CSM member
  • Exonfang, Fweddit [Free Range Chikuns]
  • Asher Elias, Goonwaffe, Imperium
  • Tuzy, GSOL, Imperium

Show Notes: 

    • Catch up with Noraus on what Fraternity is doing in Scalding Pass and their cooperation with Scourge and SkillUrself
      • a few months ago they were facing SkillUrself 
      • the Right Order (a Russian alliance) had been fighting in Scalding Pass for a month, took two constellations
        • lost athanor and fortizar when Fraternity came with Scourge and SkillUrself
      • the current content-conflict
      • defenders are TRI, XIX, Bright Side of Death
    • Folks in New Eden are prepping for Onslaught Tuesday and the two short weeks to make some important adjustments and take down Starbases
    • Three new structures introduced Tuesday, Nov 13th
    • three navigation structures all require sovereignty infrastructure hub upgrades in order to serve their functions
    • TL;DR 
      • Three Upwell Structures that are not armed themselves but can sit in range of an armed structure ie. astrahaus, fortizar or keepstar
      • all require fuel and can go into the low-powered mode
      • low power mode on nav structures means they can be killed in one go
      • jump bridge requires an abyssal space component in construction, uses liquid ozone to move ships through
      • Cyno jammer has an activation/deactivation of 5 minutes
      • all require sovereignty infrastructure hub upgrades
      • all have citadel 15-minute repair cycle, cannot be remote repaired.
      • TENEBREX CYNO BEACON
        • Maximum of one structure per system
        • 45-minute deployment/unanchor time
        • Built-in Standup Cynosural Generator I requires the Cynosural Navigation strategic infrastructure hub upgrade to be active in the system
        • Service module consumes 15 fuel blocks per hour while active
        • May not be deployed within 200km from other Upwell structures
        • Uses ACL Lists so can be set to allow/deny use from whole alliances to individual persons.
      • PHAROLUX CYNO JAMMER
        • Maximum of three structures per system
        • Maximum of one online service module per system
        • 45-minute deployment/unanchor time
        • Built-in Standup Cynosural Jammer I requires the Cynosural Suppression strategic infrastructure hub upgrade to be active in the system
        • Cynosural System Jamming takes effect 5 minutes (change from 30 minutes) after service module is activated, can be instantly turned offline.
        • Service module consumes 40 fuel blocks per hour while active
        • May not be deployed within 150km from other Upwell structures
        • Damage cap of 5000DPS means half hour minimum to reinforce regardless of fleet size
      • ANSIBLEX JUMP GATE
        • Ozone Consumed = (Ship Mass in kg) x (Jump Distance in LY) x 0.000003 + 50
        • Quick Stats:
        • Maximum of one structure per system
        • 45-minute deployment/unanchor time
        • Built-in Standup Jump Generator I requires the Advanced Logistics Network strategic infrastructure hub upgrade to be active in the system
        • Service module consumes 30 fuel blocks per hour while active
        • Jumping ships consume Liquid Ozone based on their mass and the length of the jump connection
        • May not be deployed within 200km from other Upwell structures
        • Maximum Jump Range: 5 light years
        • Ship mass limit: 1,480,000,000kg
      • the placement of a fortizar or keepstar affects the fight for the attackers/defenders
    • FLEX structures
      • These new FLEX structures have a lot of unique distinguishing factors separating them from the standard Upwell product lines:
      • They deploy extremely quickly, with the first FLEX structures requiring just 3% of the time of previous Upwell products to deploy and activate
      • They can be deployed closer to other Upwell structures, with the first batch sporting minimum ranges of 150km and 200km to the nearest standard Upwell structure
      • They are much faster to destroy, with a single short reinforcement cycle when in full-power mode and no reinforcement cycle when in low-power mode
      • They come with built-in service modules that control their core function but do not have any other slots for fitting or rigs
      • They do not have standard docking facilities, instead of being able to be boarded directly from space like a ship so that a pilot can control their service modules
      • Any pilot can place fuel into FLEX structures through the Upwell Cargo Deposit system
      • The initial group of Upwell FLEX structures does not have any weapons, asset safety, or tethering
    • New update on Talking in Stations
      • Co-host search for Thursday Show
      • Talking in Stations is looking for new co-hosts!
      • Talking in Stations (/) is looking for co-hosts for our new THURSDAY show. Must be available at 00:00 Eve Time for a run time of 20-60 minutes.
      • Must have a good mic and voice with clear enunciation.
      • Must be an active EVE player with skills to parse through data to find a story. You can be from any alliance or space of eve.
      • Must be knowledgeable about basic lowsec/nullsec politics and history of the last 2 years
      • Must be comfortable with Discord.
      • Here’s how to APPLY:
      • Send JANUARY VALENTINE ( January Valentine#9887) a dropbox link for an AUDIO recording by yourself. Describe who you are in EVE and some history about your character in EVE.
      • Be available for a chat either with JanuaryV or Matterall.

Wrap Up:

  • Thanks to INN subscribers and tipsters, and TIS Patreons “colored names” 
  • For more information on this and other episodes, visit http://www.talkinginstations.com
  • Thanks Panel, guests, staff (more specific)
  • exit tagline – “…we’ll see you next week, on Talking in Stations.”

Soundtrack: Instrumental – “But Not Tonight” (Depeche Mode)

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